Summary

AGS has a whole section of the Project Tree devoted to the general settings of your game. The settings you set here are applied globally to the whole game, and can affect things like the resolution, the name of the game, the developer name and website, as well as a host of other settings.

Changing the mouse cursors in AGS is very simple. Just import some new sprites and set the proper cursors to the new sprites. And, that's it. It's even very easy to make mouse cursors animate by assigning them a view.